- #SCRAP MECHANIC PATCH NOTES GENERATOR#
- #SCRAP MECHANIC PATCH NOTES UPDATE#
- #SCRAP MECHANIC PATCH NOTES ARCHIVE#
Space Elevator now requires specific parts for Project Assembly that cannot be handcrafted.Crouch & Slide (slide by pressing crouch while running).Visual overhaul of the level parameter & vista.Visual overhaul of the area & three oasi.Overhauled Dune Desert visual & design as a new starting area.Comes with an additional build mode for extra smooth curves.Includes the Entrance & Hypertube buildables.Conveyor poles, pipeline poles, power poles.Wall attachments that can be placed on any wall.Sink your resources, get coupons and spend them on cool and sometimes useful features!.
#SCRAP MECHANIC PATCH NOTES GENERATOR#
#SCRAP MECHANIC PATCH NOTES UPDATE#
We’ve been working on this update for a while and we are incredibly excited for you to play it! Hope you all will enjoy what we’ve made for you :heart:
#SCRAP MECHANIC PATCH NOTES ARCHIVE#
The old site is still available as an archive so all information on there is saved. With the new site we want to improve communication between us and the community on all the bugs and suggestions that are being posted there. And speaking of the questions site: We have a new one out now! It is currently in a beta phase and we will update and improve it as we go. We are fully focused on fixing this version up, so make sure to report everything you find to us through our questions site and help us get it ready for Early Access. There is too much for me to go into detail here, so check out the patch notes for more details.ĭue to the sheer amount of changes and new features, it’s possible that you will find quite a few new issues. And we did a whole lot of fixes and tweaks to the game in general, some work under the hood and many adjustments that should be visible improvements. This is a bit of an experiment, since we designed it for more experienced players, so let us know what you think!Īpart from the new content, the entire game received a rebalance to address issues we’ve been collecting over time. With them you can build traveling routes for your Pioneer through the factory and game world.Īnother large change that we already revealed is the rework of the Dune Desert into a new starting area. Sink & Store, which we both teased already in the videos leading up to this release.Ī brand-new travel method has been added as well: Hypertubes.
We’ve also added a way for you to sink your excess resources and get something in return via the A.W.E.S.O.M.E. You can find all the details in the patch notes, it’s a whole lot of resources, building changes, building additions, and more. We’ve joked a lot about Pipes ever since people started requesting them, but now they are finally in the game! And the changes they introduce to Satisfactory are significant. Or just jump straight into the patch notes, do whatever makes you happy! Also, a reminder that all your existing factories will have to be majorly refactored in this version of the game, due to the amount of changes we have made.Īnd now, let’s take a look at what we’ve got for you. Here it is, the long sought-after Update 3 out on Experimental! Before I tell you anything about it, you might want to check out the trailer we made for it. The build number changed to 114228, while the version number remained the same.